Our Neoprene Dice Trays are made from high quality neoprene and printed with UV resistant ink to ensure you get the best product possible. Printed using a high resolution sublimation printer.
The original Square folding dice tray, with plastic snaps on the corners allow you to pinch the edges to create a tray to soften the clatter of dice and contain your rolls.
Not just a dice tray, also perfect to use with tabletop and board games to hold tokens and various other game pieces.
When stowed away, fold in half and use the snaps for a narrow, wallet-like profile that fits perfectly inside an All Rolled Up.
Manufactured in: All Rolled Up UK
Product Dimensions (approx): 205mm x 205mm
Care Guide: See FAQ
Artwork by San Julian
Author of Weird Frontiers is David Baity
other maps, dice trays, Aru of Holding and All Rolled Up are pictured for reference only and not included.
About Weird Frontiers – The RPG
“HELL IS THE LEAST OF YOUR WORRIES”
Grab your saddle and hit the trail with this action-packed Weird-West RPG, tainted heavily by the works of HP Lovecraft!
Weird Frontiers allows you to assume the mantle of one of eleven playable classes, all kissed by the supernatural in a world gone mad.
In 1865 The Seven Days of Night shrouded the world in darkness, caused by a dastardly band of cultists set on waking up – and breaking out – a bad hombre named Cthulhu and his gang of tentacled banditos from dimensional lock-up. They succeeded in rousing the tentacled critters from their eons of slumber, but were stopped short of fully opening the gates between worlds by a posse as brave as they were crazy!
The cultists were beaten back like dogs with their tails between their legs, but they didn’t leave empty handed. The “gods” the cultists were trying to bust out were now awake and had just enough of a taste of our world to work up a mighty strong thirst for more. They’re whispering in the dead of night to weak-willed folks that’ll listen and the shadows are breedin’ tentacled things that ain’t meant to walk in the Age of Mankind.
Grab the reins as a hero destined to beat back the rising tide of evil using brains, brawn and some strange “gifts” that mark you as touched by greater powers.
Weird Frontiers places you and your players against the unforgiving backdrop of a Weird-West corrupted by the taint of an ancient evil seeking its way back to a land it ruled millennia ago. Each session of Weird Frontierswill have your players shaking the dust out of their boots and peeking under the bed before grabbing some shut eye! Compatible with DCC RPG.
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